Meridian New World v1 0 (Windows) VIruz


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Torrent Hash : B8303A7BA651CCBADABE68A4848CECBE85BA71BE
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 1.46 GB


Meridian New World v1 0 (Windows) VIruz
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Torrent File Content (1 file)


     Meridian_New_World_v1.0.zip -
1.46 GB



Description



 							image

Here it is! Meridian New World for windows! Tested & Working! PLEASE SEED)! If you like the game buy it and support the developer.

Thank you for downloading the Meridian New World - Version 1.0 (Windows) You can find a trailer for Meridian New World here.

This may show a warning of being a virus, do not worry... its false - positive. Reason being is because the torrent contains a crack.

====================================================================================================
Installation:
- Disable antivirus and add folder location to exceptions.
- Unzip the .ZIP file to your desired location and play.

Problems with errors or getting your game started? then check out this.

====================================================================================================
Description:
An accomplished, old-school, indie, futuristic Sci-fi RTS with RPG elements!!
Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?

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Full change list:

One-man project set for full release on Friday, 26th September, 2014.    
Merge Games and Headup Games are happy to present you the final Steam release date of their one-man-indie-project
Meridian: New World - a single-player RTS game developed by Ede Tarsoly, the mastermind behind Elder Games.   We would
like to thank the numerous Early Access members all over the world for their really helpful feedback and are happy to
announce September 26th 2014 as the official release date of the final version on Steam     For press and you tubers
interested in reviewing the full game before release please get in touch with Gregor - email : [email protected]    
Check out the new updates to co-incide with the FULL LAUNCH.     New Content:  - New campaign mission:
"Complex" is available after completing "Sector 16-2B"   - New campaign mission: "Escape"
and the related ship-visit section is available after completing "Complex"   - New campaign mission:
"Daniel's Outpost" is available after completing "Escape"   - New campaign mission: "Magellan
Under Attack" is available after completing "Daniel's Outpost"   - New campaign mission: "Last
Stand" is available after completing "Magellan Under Attack"   - New skirmish map: "Blockade"
is an 1v1 map with a related achievement if you can beat a hard AI on that map   - New skirmish map: "New
World" is an 1v1 map with a related achievement if you can beat a hard AI on that map   - New skirmish map:
"Warpath" is an 1v1v1v1 free-for-all map   - Raised commander level cap to 45, allowing you to unlock and
fully upgrade all abilities   - Added 17 new achievements     Bug Fixes:   - Storages no longer have self-destruct
during the Control mission to prevent the mission from becoming impossible to accomplish   - Fixed a minor bug with
Vanguards which caused a small RAM usage spike to occur   - Fixed a bug which caused minutes to be displayed incorrectly
on the stat screens if the mission time was over an hour   - Fixed a bug which caused the stat screens to display
incorrect mission times since patch 0.87   - Fixed Chimera placement and healing bugs that occured during the turret
defense segment   - Fixed a bug which caused Troopers to not receive additional armor from the Shield ability if they
had upgraded armor   - Fixed a bug where area healing didn't work if there was no unit at the center of the healing   -
Fixed a bug where area healing didn't affect air units properly   - Fixed a bug where a charged Vanguard was destroyed
but its electricity animation remained on the map   - Fixed a bug where area damage of Railguns would only work if the
attacked unit was on screen   - Fixed a bug where the Vanguard charged indicator effect was visible even if the Vanguard
was hidden in fog of war   - Fixed a bug where an empty control group could also be assigned -- doing this will now
remove the control group   - Fixed a bug where the enemy AI wouldn't mine resources if its worker units were outside of
the current map area     Map Editing & Scripting Changes:  - Added the "Player_MoveUnitsToLoc" function
which allows you to move all units owned by a player to a specified location   - Fixed a bug which didn't allow some
decor elements to be removed once they were placed on the map   - Added numerous decor elements and finalized decor list
  - Added more special units to the game that can be created from script -- the documentation contains their names   -
Clicking custom GUI elements will now respond at all times and won't include the 5 frame delay that all other events
have   - Fixed a bug where Player_OrderUnitTypeToAttackMove wouldn't affect units that are holding position     Note:
The Editor will only update after restarting Steam.

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