PacktPub -Building an Architectural Walkthrough Using Unity


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Description



 							Building an Architectural Walk-through Using Unity By Stefan Boeykens
Publisher: PacktPub
Publishing Formats: Video
Video: May 2014
Run time: 2 hours 51 minutes

Who This Video Is For
This video course is meant for architects, designers, engineers, students, or in a nutshell, anyone interested in developing interactive environments with Unity. A quick brush up on the basics of Unity and you will be ready to go.

In Detail
Translating CAD or BIM models into a real-time application can seem a tiresome ordeal. Luckily, Unity is very accessible for architects with some 3D experience and it makes importing and presenting models a fun task to do. Architectural visualization through Unity will help you analyze designs and make related decisions even before the actual building is built.

Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.

This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.

What You Will Learn
Export CAD and BIM models into a format that Unity can use
Optimize the geometry and import settings for clean and reliable results
Adjust the materials to add bump maps and transparent or reflective effects
Add a Sun light with shadows and ensure even lighting
Improve interior lighting with additional lights
Bake the lighting onto the model with Lightmapping
Add a character to freely walk around your model
Use animations to apply interactive features such as opening doors
Build a complete standalone application that can be shared online
Gain control over your model with Unity scripts



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