Terraria v1 3 0 4 (GOG)


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Torrent Hash : F86983682CDD5E3B357F19A3D067FB35DB979500
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 133.09 MB


Terraria v1 3 0 4 (GOG)
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Torrent File Content (2 files)


Terraria v1.3.0.4-GOG
     readme.txt -
6.96 KB

     setup_terraria_2.3.0.5.exe -
133.09 MB



Description



 							
Install instructions:  1. Run "setup_terraria_2.3.0.5"  2. Play  If you like this game, support
the developers and BUY IT!  Credits: thank you RezMar for the file!    Change log:    Cactus Dresser and Pumpkin Dresser
now both require the Sawmill to craft  Skeleton Mage Banner and Spider Banner have been renamed to reflect which enemies
they support you against  Enemies should no longer count towards tally counters / banners if no player has touched them
before they died  Enemies will now give the banner to the last player to hit them rather than the nearest player 
"Dye Hard" now really requires having all of the equipment slots inclue dye, rather than just armor/accessory
slots  In addition to the fix for Phantasm (see below), it has been slightly nerfed  Vortex beater has been slightly
buffed  Mothron's Wings are now obtainable as a drop from Mothron after Plantera has been defeated  In addition to the
dye plants spelunking fix (see blow) Strange plants should now be more common  Teleportation should no longer black out
the screen if the end point is in it.  Portal gun's portals now apply portal physics even to players who do not hold it,
and are lost when landing or if pressing jump  In addition to the fixes to medusa's LOS, she now plays sound and some
particles when petrifying players  In addition to the martian probe fix (see below) martian probes can no longer spawn
near the world center, and their spawn chance has been Reduced  Reduced the chance of a natural solar eclipse happening 
Added Config.json setting "UseSmartAxeAfterSmartPickaxe", off by default, if you set it on: Smart Pickaxe
would be prioritzed over Smart Axe for items can mine both  Red's yoyo & Valkyrie yoyo are now both obtained from
Red's and Lazure's developer sets, and their stats have been rebalanced  Yorai's Spell no longer counts as vanity (this
was not a bug)  Bloody Spine now required 30 Vicious Powder in its recipe  Dedicated servers can now be launched with
-priority to set process priority  Dedicated server can now use -ip again to set their local IP address  You can no
longer escape from the final boss's wrath    Optimizations:  Chat text should no longer draw if chat string length is
zero  Reduced Steam call count. (should solve most multiplayer framedrop issues)  Improved cancelling the process of
joining games  Reduced some packet sizes for multiplayer    Bug Fixes:  Fixed Pinky not appearing on life form analyzer 
Fixed banners not applying to melee hits (swords, maces , axes, pickaxes , etc)  Fixed Solar Tablet not being consumed
when used in multiplayer  Fixed minecart generated tracks removing wires they go through  Fixed certain banners turning
into other banners when placed in multiplayer  Fixed (almost unnoticable) bug where if the player comes to a standstill
in multiplayer you might see them walking for another bit of time  Fixed bug where cultists can respawn while moonlord's
countdown happens  Fixed sticky dynamite tooltip  Fixed Red's wings letting you noclip   Fixed Fireplace not counting as
a light source for houses  Fixed Invasion progress going negative in fm/pm if you exceed ~32k points in multiplayer 
Fixed Tax Collector not granting money in multiplayer  Fixed Eye of Cthulu dealing WAYYYYY too much damage in normal
mode  Fixed issue that caused maps to go black along with a handful of related issues  Fixed issue where you could get
new characters with the 6th accessory slot unlocked  Fixed walls not framing properly in camera mode snapshots  Fixed
electrotion debuff being removable by right clicking  Fixed some inconcistencies between minimap heads and character
heads   Fixed some typos regarding item tooltips  Fixed hittable enemy projectiles not scaling in expert mode  Fixed
solar shields drawing even when you're dead  Fixed certain items continuing their use even if you're under heavy crowd
control (petrified , frozen , etc)  Fixed sykware sink requiring the Living Loom to craft  Fixed bug where worms would
leave floating heads around when dying in multiplayer (hopefully!)  Fixed 'out of bounds' very rare crash with smart
cursor  Fixed shadow orbs spawning in crimson worlds by mistake  Fixed air items being left over when monsters pick up
coins in expert mode  Fixed familiar wig requiring a hair dye in order to apply normal dyes to itself  Fixed enemies
despawning when hit by weak attacks with high armor penetration (bosses not dropping loot bags)  Fixed Martian Saucer
and Flying Dutchman having invisible, invincinble pieces in multiplayer   Fixed loot from fishing not being highlighted
in the highlight system  Fixed fireblossoms not fiercly glowing when in bloom  Fixed certain achievements not being
obtainable in multiplayer (you should now be able to get them all)  Fixed beekeeper and beetle offense proccing their
effects on dummies  Fixed 'quick stack to all chests' potentially eating loot in old/modded worlds  Fixed Solar debuff
spreading to friendly NPCs, killing them   Fixed high velocity allowing players to travel through blocks  Fixed target
dummies sometime being invisible in multiplayer  Fixed fishing achievements not being counted on Steam / resetting on
startup  Fixed recalling while renaming a chest would lock your controls out until a restart  Fixed weird interactions
between dashing and ropes  Fixed bug where Phantasm dealt unintentional high damage  Fixed dye plants not glowing to
spelunking effects  Fixed Booster tracks not switching directions in multiplayer  Fixed Medusa petrifying players who
are out of her vision  Fixed Corites not charging at players who are unreachable  Fixed Alien Vortexes and Lightning
Vortexes spawning in places where they are ineffective  Fixed Martian Probe / cultists spawning while important things
happen (boss fights, invasions)  Fixed a large multitude of variation NPCs not dropping their banners / counting tally 
Fixed Goblin Archer not counting tally / dropping his banner  Fixed controls being reversed for Anti-Gravity hook when
used in reverse Gravity  Fixed Extractinator drops appearing weirdly when used in reverse Gravity  Fixed Moonlord's body
parts not showing display names  Fixed plantera flag not triggerring for non-english users  Fixed being unable to leave
settings menu under rare and unfortunate circumstances  Fixed parallax not loading correctly  Fixed 'falling blocks over
door' dupe bug  Fixed cultists sinking into the floor in multiplayer rarely  Fixed falling blocks not taking actuated
tiles into account  Fixed boss bags disappearing after death  Fixed portal gun right click working in camera mode  Fixed
thick cursor point being the inner edge's and not the outer's  Fixed Stardust Dragon size going bonkers  Fixed mobs
targeting hardcore player ghosts  Fixed Martian Probe detecting players above it  Fixed miscellenous chat tag errors 

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